![]() ![]() As the overall game progresses, the rules of the card game become increasingly more complex, reducing it from a game of skill to something more like a game of chance. Unfortunately, not playing this game is not an option, as it is the only way to obtain certain items necessary to upgrade the weapons. Some people love the card game that almost every character in the FF VIII universe plays. ![]() There is no armour in this game (and very few weapon upgrades), so junctioned magic serves to improve both offensive and defensive statistics. Not only is it used for in attack and defense in combat, it also impacts character development. "Magic" plays a very significant role in this game. It starts out very difficult and only gets harder. Unlike FF VII, the difficulty does not slowly ramp-up as the game progresses. There is also no reasonable way to "level-up" as the enemies level is based on the characters' level. Unlike almost all other RPG games, there is no armour and few weapon upgrades available. They have been made much more complicated - there is even a detailed in-game tutorial to supplement the manual. The mechanics of the game have changed substantially since FF VII. There are very occasional clipping errors when the camera pans around, but this is infrequent. The CGI moves are almost cinematic in quality. The characters are much more realistically drawn and the background graphics are sumptuously detailed. The graphics are strikingly better than FF VII. While I did not have the patience to completely finish Final Fantasy VII, I really enjoyed it, and so I assumed that I would also enjoy the sequel. Please direct all comments, suggestions, andĪdditions to me at my personal homepage. The focus is mostly on strange, unusual, and/or rare games that happen to pique my interest. This page will be updated irregularly (as I write more new content). ![]() Here are my reviews for some of the PlayStation games from my collection. ![]()
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